About the traditional children's games project / Project objectives
With this project, we recognize traditional children's games, keep them alive, create a bridge link to pass them on to new generations,have the ability to solve problems, improve physical and cognitive development at the same rate, use movement skills, manual skills in the best way, respect when playing, are tolerant, communicate healthily, have responsibility, are happy to fulfill their duties, have a sense of duty, understand that games are not just a means of entertainment, but a means of transmitting the values of games to future generations, cultural differences , we aim to educate students who attach importance to cultural values.In line with these goals, web 2.0 tools will be used while performing project activities. It will provide students with the development of a second foreign language. It will be possible to have the ability to use English at a high level.Creating ebooks, which are project products, will enable students to use language development effectively.Students and teachers make logos, posters, posters, participate in surveys, prepare posters, participate in online meetings, view the games and culture of countries on the spot, have face-to-face learning, can work as a team, create solutions, have improved awareness of sports and art, code, technology literate,we are waiting for the results.Using STEAM skills, he will make a product of recycling materials and game tools with materials from nature. In this way, it is aimed to create products that develop three-dimensional thinking skills by using science, mathematics, engineering achievements. As a result of the project products, we expect students to be individuals who have gained their skills Decently in interdisciplinary cooperation.
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